Anatomy of a Cue #9: Bertus Pelser - Playgrounds In Motion
In this Anatomy of a Cue, Bertus Pelser shows how a combination of creative freedom and his dual role as both sound designer and composer enabled him to create a soundtrack that completely blends music and sound and moves along effortlessly with the changing pace of the animation.
Bertus Pelser - Composer and sound designer
Bertus Pelser is an acclaimed composer and sound designer known for his work in films, short films, art, and applications. Additionally, he serves as the Head of Studios at Amp.Amsterdam, where he works on commercial music, sound design, and sonic branding.
‘'I love working intimately with directors and creatives to craft kick-ass music and sound design to bring that extra dimension to a project. Always on the lookout for an interesting counterpoint between music and pictures from a conceptual angle, but also translating the emotions and feelings I get from a scene, choreography, or other input directly into music and sound design. Coming from a classical film-scoring background and fueled by my early interest in electronic music, jazz, and any other genre (great music is not genre-specific), I always strive to push the boundaries of music and sound design, blending these two worlds into one sonic experience.'
'It all started when I was old enough to open the kitchen drawer to grab all my mother's pans and pots and arrange them into a makeshift drum kit. I must have been four years old. From then on, my interest in music developed in multiple ways. A journey began that included My First Sony, classical piano, drums, digital audio workstations, loads of music to discover, and ultimately going to the music academy to study film composition, orchestration, and sound design.'
'Also, I'm an absolute film nerd, an amateur physicist, and a hobby philosopher.'
Composing media music is about making things. In the Anatomy of a Cue series, composers show how they do it. Focusing on just one piece (the cue) these in-depth videos dissect the music in detail: what's in there? Where did it come from? What was the creative process like - and what's that weird sound in the background?
“Playgrounds in Motion” (animation)
director & creator: Erwin van den IJssel
music & sound design: Bertus Pelser at amp.amsterdam
additional animation: Hugo Morais and Kanso Ogbolu
producing company: The Panics
Anatomy of a Cue
Created by: Bertus Pelser
Editing: Sebastiaan Donders
Producer: Ivo Witteveen