Anatomy of a Cue: Joris de Man - Horizon Forbidden West

 
 

In the first edition, composer Joris de Man takes apart his theme for Guerilla Game's Horizon Forbidden West, the follow-up to PlayStation blockbuster Horizon Zero Dawn. Watch Joris at work in his studio, highlighting elements from the mix and sharing lots of insider information - ranging from theme development throughout the series to his favorite sound-mangling software. Upcoming editions later this year will feature music from other well-known Dutch media composers.


 

Composing media music is about making things. In the Anatomy of a Cue series, composers show how they do it. Focusing on just one piece (the cue) these in-depth videos dissect the music in detail: what's in there? Where did it come from? What was the creative process like - and what's that weird sound in the background?

 

Credits:
All “Horizon” images/video:
© Guerrilla Games / Sony Interactive Entertainment
additional footage: © Joris de Man
E3 games expo 2015 photo - © Glenn Francis, www.PacificProDigital.com

Anatomy of a Cue

Created by: Joris de Man
Editing: Sebastiaan Donders
Producer: Ivo Witteveen

 

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Joris de Man - Game & Film composer